2022-02-09 08:35:01 +00:00
|
|
|
|
using System.Collections;
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
|
|
public class PlayerData : StorageBase<PlayerData>
|
|
|
|
|
|
{
|
|
|
|
|
|
public int CurrentLevel
|
|
|
|
|
|
{
|
|
|
|
|
|
get
|
|
|
|
|
|
{
|
|
|
|
|
|
return mCurrentLevel;
|
|
|
|
|
|
}
|
|
|
|
|
|
set
|
|
|
|
|
|
{
|
|
|
|
|
|
mCurrentLevel = Mathf.Clamp(value, 1, GameConfig.Instance.LevelSort.Count);
|
|
|
|
|
|
Save();
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
[SerializeField]private int mCurrentLevel = 1;
|
|
|
|
|
|
|
2022-02-09 12:28:20 +00:00
|
|
|
|
public int UnlockedLevel
|
|
|
|
|
|
{
|
|
|
|
|
|
get
|
|
|
|
|
|
{
|
|
|
|
|
|
return mUnlockedLevel;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
[SerializeField] private int mUnlockedLevel = 1;
|
|
|
|
|
|
|
2022-02-09 08:35:01 +00:00
|
|
|
|
public int CurrentLevelID
|
|
|
|
|
|
{
|
|
|
|
|
|
get
|
|
|
|
|
|
{
|
|
|
|
|
|
return GameConfig.Instance.LevelSort[mCurrentLevel - 1];
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2022-02-09 12:07:40 +00:00
|
|
|
|
|
|
|
|
|
|
[SerializeField] private Dictionary<int, List<int>> mEndingDic = new Dictionary<int, List<int>>();
|
|
|
|
|
|
|
2022-02-09 12:28:20 +00:00
|
|
|
|
public void UnlockNewLevel()
|
|
|
|
|
|
{
|
|
|
|
|
|
if (mUnlockedLevel < GameConfig.Instance.LevelSort.Count)
|
|
|
|
|
|
{
|
|
|
|
|
|
mUnlockedLevel++;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2022-02-09 12:07:40 +00:00
|
|
|
|
public bool AddEnding(int pLevelID, int pEndingID)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (!mEndingDic.ContainsKey(pLevelID))
|
|
|
|
|
|
{
|
|
|
|
|
|
mEndingDic[pLevelID] = new List<int>();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (!mEndingDic[pLevelID].Contains(pEndingID))
|
|
|
|
|
|
{
|
|
|
|
|
|
mEndingDic[pLevelID].Add(pEndingID);
|
|
|
|
|
|
Save();
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public int EndingCountOfLevel(int pLevelID)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (mEndingDic.ContainsKey(pLevelID))
|
|
|
|
|
|
{
|
|
|
|
|
|
return mEndingDic[pLevelID].Count;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public bool HasUnlockedEnding(int pLevelID, int pEndingID)
|
|
|
|
|
|
{
|
|
|
|
|
|
bool tUnlocked = mEndingDic.ContainsKey(pLevelID) && mEndingDic[pLevelID].Contains(pEndingID);
|
|
|
|
|
|
|
|
|
|
|
|
return tUnlocked;
|
|
|
|
|
|
}
|
2022-02-09 08:35:01 +00:00
|
|
|
|
}
|