32 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			32 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
|  | namespace SRDebugger.Services | |||
|  | { | |||
|  |     using System.Collections.Generic; | |||
|  | 
 | |||
|  |     public class BugReport | |||
|  |     { | |||
|  |         public List<ConsoleEntry> ConsoleLog; | |||
|  |         public string Email; | |||
|  |         public byte[] ScreenshotData; | |||
|  |         public Dictionary<string, Dictionary<string, object>> SystemInformation; | |||
|  |         public string UserDescription; | |||
|  |     } | |||
|  | 
 | |||
|  |     public delegate void BugReportCompleteCallback(bool didSucceed, string errorMessage); | |||
|  | 
 | |||
|  |     public delegate void BugReportProgressCallback(float progress); | |||
|  | 
 | |||
|  |     public interface IBugReportService | |||
|  |     { | |||
|  |         /// <summary> | |||
|  |         /// Submit a bug report to the SRDebugger API. | |||
|  |         /// completeHandler can be invoked any time after the method is called | |||
|  |         /// (even before the method has returned in case of internet reachability failure). | |||
|  |         /// </summary> | |||
|  |         /// <param name="report">Bug report to send</param> | |||
|  |         /// <param name="completeHandler">Delegate to call once bug report is submitted successfully</param> | |||
|  |         /// <param name="progressCallback">Optionally provide a callback for when progress % is known</param> | |||
|  |         void SendBugReport(BugReport report, BugReportCompleteCallback completeHandler, | |||
|  |             BugReportProgressCallback progressCallback = null); | |||
|  |     } | |||
|  | } |