chicken_dy/Assets/Scripts/Debug/SROptions.Chicken.cs

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using SRDebugger;
using SRDebugger.Services;
using SRF;
using SRF.Service;
using Debug = UnityEngine.Debug;
using Random = UnityEngine.Random;
public partial class SROptions
{
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[Category("功能")]
public void ()
{
PlayerData.Instance.UnlockAllLevel();
}
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}