using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
using Touka.GameLogic;

/// <summary>
/// 这是一个单例类，不知道写哪的代码可以写这里
/// </summary>
public class ToukaLogicManager : ToukaSingletonMonoBehaviour<ToukaLogicManager>
{
    /// <summary>
    /// init
    /// </summary>
    public void Init()
    {

    }

}
