97 lines
2.4 KiB
Kotlin
97 lines
2.4 KiB
Kotlin
package com.gamedog.vididin.widget
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import android.animation.Animator
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import android.animation.AnimatorSet
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import android.animation.ObjectAnimator
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import android.content.Context
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import android.util.AttributeSet
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import android.view.LayoutInflater
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import android.widget.LinearLayout
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import androidx.core.view.isVisible
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import com.ama.core.architecture.util.AndroidUtil
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import com.vididin.real.money.game.R
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import com.vididin.real.money.game.databinding.LayoutDragIconViewBinding
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class HomeDragIconView @JvmOverloads constructor(
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context: Context,
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attrs: AttributeSet? = null,
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defStyleAttr: Int = 0
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) : LinearLayout(context, attrs, defStyleAttr) {
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private var mBinding: LayoutDragIconViewBinding
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init {
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mBinding = LayoutDragIconViewBinding.inflate(LayoutInflater.from(context), this, true)
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mBinding.progressContainer.setOnClickListener {
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AndroidUtil.showTopToast(R.string.gold_not_ready_hint)
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}
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}
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fun showRewardGoldAnim() {
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val animView = mBinding.llGoldRoot
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val alphaAnimator = ObjectAnimator.ofFloat(
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animView,
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"alpha",
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0.5f, 1.0f
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).apply {
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duration = 1500
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}
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val scaleXAnimator = ObjectAnimator.ofFloat(
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animView,
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"scaleX",
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0.5f, 1.1f, 1F
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).apply {
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duration = 1500
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}
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val scaleYAnimator = ObjectAnimator.ofFloat(
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animView,
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"scaleY",
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0.5f, 1.1f, 1F
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).apply {
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duration = 1500
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}
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val animatorSet = AnimatorSet()
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animatorSet.playTogether(alphaAnimator, scaleXAnimator, scaleYAnimator)
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animatorSet.addListener(object : Animator.AnimatorListener {
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override fun onAnimationCancel(animation: Animator) {
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postDelayed({
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animView.visibility = INVISIBLE
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}, 1000)
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}
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override fun onAnimationEnd(animation: Animator) {
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postDelayed({
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animView.visibility = INVISIBLE
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}, 1000)
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}
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override fun onAnimationRepeat(animation: Animator) {
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}
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override fun onAnimationStart(animation: Animator) {
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animView.isVisible = true
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}
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})
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animatorSet.start()
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}
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fun setProgress(progress: Long) {
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mBinding.progressBar.setProgress(progress.toInt())
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}
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}
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