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@ -3,6 +3,7 @@ from .project_build import ProjectBuild
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from .project_copy import ProjectCopy
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from .project_end import ProjectEnd
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from .project_init import ProjectInit
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from .project_proguard import ProjectProguard
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from .project_update import ProjectUpdate
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from .project_upload import ProjectUpload
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@ -15,6 +16,7 @@ def run(context: Context):
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ProjectInit(context),
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ProjectCopy(context),
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ProjectUpdate(context),
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ProjectProguard(context),
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ProjectBuild(context),
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ProjectUpload(context),
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ProjectEnd(context),
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@ -36,6 +36,8 @@ class Context:
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out_release_apk: str = ""
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out_release_aab: str = ""
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proguard_dict: dict = None
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@classmethod
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def from_json(cls, json_str: str):
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data = json.loads(json_str)
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@ -0,0 +1,114 @@
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import hashlib
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import os
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from pathlib import Path
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from scripts.context import Context
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from scripts.task import Task
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from utils import FileUtils
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def string_to_md5(text):
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# 将字符串编码为UTF-8字节
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text_bytes = text.encode('utf-8')
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# 创建MD5哈希对象并更新字节数据
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md5_hash = hashlib.md5(text_bytes)
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# 返回十六进制哈希字符串
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return md5_hash.hexdigest()
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def generate_encryption_key(key: str, s_len: int = -1, target_package_name: str = "") -> str:
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# if game_editor == "Cocos":
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# return key
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handle_key = target_package_name + key + target_package_name
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processed_key = string_to_md5(handle_key)
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while processed_key[0].isdigit():
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processed_key = processed_key[1:] # 移除首字符
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# 计算目标长度
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if s_len > 0:
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target_length = s_len
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else:
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target_length = len(key)
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# 取前N位(根据原始key长度),不足则全部保留
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# 如果处理后的key为空(极小概率),则返回空字符串
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return processed_key[:target_length] if processed_key else ""
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layout_path = "LauncherCode/res/layout".replace("/", os.sep)
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drawable_xxhdpi_path = "LauncherCode/res/drawable-xxhdpi".replace("/", os.sep)
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drawable_path = "LauncherCode/res/drawable".replace("/", os.sep)
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code_path = "LauncherCode/src".replace("/", os.sep)
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android_manifest_path = "lawnchair/AndroidManifest.xml".replace("/", os.sep)
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xml_path = "lawnchair/res/xml".replace("/", os.sep)
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launcher_code_path = "lawnchair/src".replace("/", os.sep)
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src_code_path = "src".replace("/", os.sep)
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launchercode = "launchercode"
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class ProjectProguard(Task):
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def __init__(self, context: Context):
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super().__init__(context)
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self.context.proguard_dict = {
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launchercode: generate_encryption_key(launchercode, target_package_name=self.context.package_name)}
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def add_proguard_key(self, key: str) -> str:
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value = self.context.proguard_dict.get(key)
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if value:
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return value
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value = generate_encryption_key(key, target_package_name=self.context.package_name)
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self.context.proguard_dict[key] = value
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return value
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def rename_files_in_dir(self, dir_path: str):
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for root, dirs, files in os.walk(dir_path):
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for file in files:
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file_path = os.path.join(root, file)
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name = Path(file).stem
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add_proguard_key = self.add_proguard_key(name)
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FileUtils.move(file_path,
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os.path.join(root, file.replace(name, add_proguard_key))
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.replace(launchercode, self.context.proguard_dict.get(launchercode)),
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overwrite=True)
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def update(self, file_path: str):
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text = open(file_path, "r", encoding="UTF-8").read()
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for key, value in self.context.proguard_dict.items():
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text = text.replace(key, value)
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pass
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open(file_path, "w", encoding="UTF-8").write(text)
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def update_proguard(self, dir_path: str):
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if os.path.isdir(dir_path):
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for root, dirs, files in os.walk(dir_path):
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for file in files:
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if file.endswith(".xml") or file.endswith(".java") or file.endswith(".kt"):
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file_path = os.path.join(root, file)
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self.update(file_path)
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else:
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self.update(dir_path)
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pass
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def execute(self):
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self.rename_files_in_dir(os.path.join(self.context.temp_project_path, layout_path))
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self.rename_files_in_dir(os.path.join(self.context.temp_project_path, drawable_xxhdpi_path))
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self.rename_files_in_dir(os.path.join(self.context.temp_project_path, drawable_path))
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self.rename_files_in_dir(os.path.join(self.context.temp_project_path, code_path))
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self.context.proguard_dict = {
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k: v for k, v in sorted(
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self.context.proguard_dict.items(),
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key=lambda item: len(item[0]),
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reverse=True
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)
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}
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self.update_proguard(os.path.join(self.context.temp_project_path, layout_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, drawable_xxhdpi_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, drawable_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, code_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, android_manifest_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, xml_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, launcher_code_path))
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self.update_proguard(os.path.join(self.context.temp_project_path, src_code_path))
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pass
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@ -273,6 +273,60 @@ class FileUtils:
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md5.update(chunk)
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return md5.hexdigest()
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@staticmethod
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def move(
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src: Union[str, Path],
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dst: Union[str, Path],
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overwrite: bool = False,
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ignore_patterns: Optional[List[str]] = None,
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create_parents: bool = True
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) -> Optional[bool]:
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"""
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移动文件或文件夹
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:param create_parents:
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:param src: 源路径
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:param dst: 目标路径
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:param overwrite: 是否覆盖已存在文件
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:param ignore_patterns: 忽略的文件模式列表 (如 ['*.tmp', '*.log'])
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:return: 是否成功
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示例:
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>>> FileUtils.move('a.txt', 'dir/b.txt') # 移动并重命名文件
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>>> FileUtils.move('dir1', 'dir2') # 移动文件夹
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"""
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src, dst = Path(src), Path(dst)
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try:
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# 处理目标已存在的情况
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if dst.exists():
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if not overwrite:
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return False
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FileUtils.delete(dst) # 先删除目标
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if create_parents:
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if src.is_file():
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dst.parent.mkdir(parents=True, exist_ok=True)
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elif src.is_dir():
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dst.mkdir(parents=True, exist_ok=True)
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# 移动文件
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if src.is_file():
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shutil.move(str(src), str(dst))
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return True
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# 移动文件夹(带忽略模式)
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elif src.is_dir():
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# 先拷贝再删除源目录
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if FileUtils.copy(src, dst, overwrite, ignore_patterns):
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FileUtils.delete(src, recursive=True)
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return True
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return False
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except Exception as e:
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print(f"移动失败: {e}")
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return False
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# 使用示例
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if __name__ == "__main__":
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