90 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			GLSL
		
	
	
	
| // Curved World <http://u3d.as/1W8h>
 | |
| // Copyright (c) Amazing Assets <https://amazingassets.world>
 | |
|  
 | |
| 
 | |
| 
 | |
| Shader "Amazing Assets/Curved World/Sprites/Diffuse"
 | |
| {
 | |
|     Properties
 | |
|     {
 | |
|         [HideInInspector][CurvedWorldBendSettings]	  _CurvedWorldBendSettings("0|1", Vector) = (0, 0, 0, 0)
 | |
| 
 | |
|         [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
 | |
|         _Color ("Tint", Color) = (1,1,1,1)
 | |
|         [MaterialToggle] PixelSnap ("Pixel snap", Float) = 0
 | |
|         [HideInInspector] _RendererColor ("RendererColor", Color) = (1,1,1,1)
 | |
|         [HideInInspector] _Flip ("Flip", Vector) = (1,1,1,1)
 | |
|         [PerRendererData] _AlphaTex ("External Alpha", 2D) = "white" {}
 | |
|         [PerRendererData] _EnableExternalAlpha ("Enable External Alpha", Float) = 0
 | |
| 
 | |
|         [HideInInspector][MaterialEnum(Front,2,Back,1,Both,0)] _Cull("Face Cull", Int) = 0
 | |
|     }
 | |
| 
 | |
|     SubShader
 | |
|     {
 | |
|         Cull[_Cull] 
 | |
| 
 | |
|         Tags
 | |
|         {
 | |
|             "Queue"="Transparent"
 | |
|             "IgnoreProjector"="True"
 | |
|             "RenderType"="Transparent"
 | |
|             "PreviewType"="Plane"
 | |
|             "CanUseSpriteAtlas"="True"
 | |
|         }
 | |
| 
 | |
|         Lighting Off
 | |
|         ZWrite Off
 | |
|         Blend One OneMinusSrcAlpha
 | |
| 
 | |
|         CGPROGRAM
 | |
|         #pragma surface surf Lambert vertex:vert nofog nolightmap nodynlightmap keepalpha noinstancing
 | |
|         #pragma multi_compile_local _ PIXELSNAP_ON
 | |
|         #pragma multi_compile _ ETC1_EXTERNAL_ALPHA
 | |
| 
 | |
| 
 | |
| #define CURVEDWORLD_BEND_TYPE_CLASSICRUNNER_X_POSITIVE
 | |
| #define CURVEDWORLD_BEND_ID_1
 | |
| #pragma shader_feature_local CURVEDWORLD_DISABLED_ON
 | |
| #include "../../Core/CurvedWorldTransform.cginc" 
 | |
| 
 | |
| 
 | |
|         #include "UnitySprites.cginc"
 | |
| 
 | |
|         struct Input
 | |
|         {
 | |
|             float2 uv_MainTex;
 | |
|             fixed4 color;
 | |
|         };
 | |
| 
 | |
|         void vert (inout appdata_full v, out Input o)
 | |
|         {
 | |
|             #if defined(CURVEDWORLD_IS_INSTALLED) && !defined(CURVEDWORLD_DISABLED_ON)
 | |
|                 CURVEDWORLD_TRANSFORM_VERTEX(v.vertex)
 | |
|             #endif
 | |
| 
 | |
| 
 | |
|             v.vertex = UnityFlipSprite(v.vertex, _Flip);
 | |
| 
 | |
|             #if defined(PIXELSNAP_ON)
 | |
|             v.vertex = UnityPixelSnap (v.vertex);
 | |
|             #endif
 | |
| 
 | |
|             UNITY_INITIALIZE_OUTPUT(Input, o);
 | |
|             o.color = v.color * _Color * _RendererColor;
 | |
|         }
 | |
| 
 | |
|         void surf (Input IN, inout SurfaceOutput o)
 | |
|         {
 | |
|             fixed4 c = SampleSpriteTexture (IN.uv_MainTex) * IN.color;
 | |
|             o.Albedo = c.rgb * c.a;
 | |
|             o.Alpha = c.a;
 | |
|         }
 | |
|         ENDCG
 | |
|     }
 | |
| 
 | |
| Fallback "Hidden/Amazing Assets/Curved World/Fallback/VertexLit" 
 | |
| 
 | |
| CustomEditor "AmazingAssets.CurvedWorld.Editor.SpritesShaderGUI"
 | |
| }
 |