116 lines
2.8 KiB
HLSL
116 lines
2.8 KiB
HLSL
// Curved World <http://u3d.as/1W8h>
|
|
// Copyright (c) Amazing Assets <https://amazingassets.world>
|
|
|
|
|
|
|
|
#ifndef UNITY_STANDARD_PARTICLE_EDITOR_INCLUDED
|
|
#define UNITY_STANDARD_PARTICLE_EDITOR_INCLUDED
|
|
|
|
#if _REQUIRE_UV2
|
|
#define _FLIPBOOK_BLENDING 1
|
|
#endif
|
|
|
|
#include "UnityCG.cginc"
|
|
#include "UnityShaderVariables.cginc"
|
|
#include "UnityStandardConfig.cginc"
|
|
#include "UnityStandardUtils.cginc"
|
|
#include "UnityStandardParticleInstancing.cginc"
|
|
|
|
|
|
#include "../../Core/CurvedWorldTransform.cginc"
|
|
|
|
|
|
#ifdef _ALPHATEST_ON
|
|
half _Cutoff;
|
|
#endif
|
|
sampler2D _MainTex;
|
|
float4 _MainTex_ST;
|
|
|
|
float _ObjectId;
|
|
float _PassValue;
|
|
float4 _SelectionID;
|
|
uniform float _SelectionAlphaCutoff;
|
|
|
|
struct VertexInput
|
|
{
|
|
float4 vertex : POSITION;
|
|
float3 normal : NORMAL;
|
|
fixed4 color : COLOR;
|
|
#if defined(_FLIPBOOK_BLENDING) && !defined(UNITY_PARTICLE_INSTANCING_ENABLED)
|
|
float4 texcoords : TEXCOORD0;
|
|
float texcoordBlend : TEXCOORD1;
|
|
#else
|
|
float2 texcoords : TEXCOORD0;
|
|
#endif
|
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
|
};
|
|
|
|
struct VertexOutput
|
|
{
|
|
float2 texcoord : TEXCOORD0;
|
|
#ifdef _FLIPBOOK_BLENDING
|
|
float3 texcoord2AndBlend : TEXCOORD1;
|
|
#endif
|
|
fixed4 color : TEXCOORD2;
|
|
};
|
|
|
|
void vertEditorPass(VertexInput v, out VertexOutput o, out float4 opos : SV_POSITION)
|
|
{
|
|
UNITY_SETUP_INSTANCE_ID(v);
|
|
|
|
|
|
#if defined(CURVEDWORLD_IS_INSTALLED) && !defined(CURVEDWORLD_DISABLED_ON)
|
|
CURVEDWORLD_TRANSFORM_VERTEX(v.vertex);
|
|
#endif
|
|
|
|
|
|
|
|
opos = UnityObjectToClipPos(v.vertex);
|
|
|
|
#ifdef _FLIPBOOK_BLENDING
|
|
#ifdef UNITY_PARTICLE_INSTANCING_ENABLED
|
|
vertInstancingUVs(v.texcoords.xy, o.texcoord, o.texcoord2AndBlend);
|
|
#else
|
|
o.texcoord = v.texcoords.xy;
|
|
o.texcoord2AndBlend.xy = v.texcoords.zw;
|
|
o.texcoord2AndBlend.z = v.texcoordBlend;
|
|
#endif
|
|
#else
|
|
#ifdef UNITY_PARTICLE_INSTANCING_ENABLED
|
|
vertInstancingUVs(v.texcoords.xy, o.texcoord);
|
|
o.texcoord = TRANSFORM_TEX(o.texcoord, _MainTex);
|
|
#else
|
|
o.texcoord = TRANSFORM_TEX(v.texcoords.xy, _MainTex);
|
|
#endif
|
|
#endif
|
|
o.color = v.color;
|
|
}
|
|
|
|
void fragSceneClip(VertexOutput i)
|
|
{
|
|
half alpha = tex2D(_MainTex, i.texcoord).a;
|
|
#ifdef _FLIPBOOK_BLENDING
|
|
half alpha2 = tex2D(_MainTex, i.texcoord2AndBlend.xy);
|
|
alpha = lerp(alpha, alpha2, i.texcoord2AndBlend.z);
|
|
#endif
|
|
alpha *= i.color.a;
|
|
|
|
#ifdef _ALPHATEST_ON
|
|
clip(alpha - _Cutoff);
|
|
#endif
|
|
}
|
|
|
|
half4 fragSceneHighlightPass(VertexOutput i) : SV_Target
|
|
{
|
|
fragSceneClip(i);
|
|
return float4(_ObjectId, _PassValue, 1, 1);
|
|
}
|
|
|
|
half4 fragScenePickingPass(VertexOutput i) : SV_Target
|
|
{
|
|
fragSceneClip(i);
|
|
return _SelectionID;
|
|
}
|
|
|
|
#endif // UNITY_STANDARD_PARTICLE_EDITOR_INCLUDED
|