OvertakingLegend/Assets/Amazing Assets/Curved World/Example Scenes/Files/Prefabs
orange 90dfd6b001 init 2025-03-24 11:08:22 +08:00
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Car_1.prefab init 2025-03-24 11:08:22 +08:00
Car_1.prefab.meta init 2025-03-24 11:08:22 +08:00
Car_2.prefab init 2025-03-24 11:08:22 +08:00
Car_2.prefab.meta init 2025-03-24 11:08:22 +08:00
Car_3.prefab init 2025-03-24 11:08:22 +08:00
Car_3.prefab.meta init 2025-03-24 11:08:22 +08:00
Car_4.prefab init 2025-03-24 11:08:22 +08:00
Car_4.prefab.meta init 2025-03-24 11:08:22 +08:00
Car_5.prefab init 2025-03-24 11:08:22 +08:00
Car_5.prefab.meta init 2025-03-24 11:08:22 +08:00
Car_6.prefab init 2025-03-24 11:08:22 +08:00
Car_6.prefab.meta init 2025-03-24 11:08:22 +08:00
Chunk_1.prefab init 2025-03-24 11:08:22 +08:00
Chunk_1.prefab.meta init 2025-03-24 11:08:22 +08:00
Chunk_2.prefab init 2025-03-24 11:08:22 +08:00
Chunk_2.prefab.meta init 2025-03-24 11:08:22 +08:00
Chunk_3.prefab init 2025-03-24 11:08:22 +08:00
Chunk_3.prefab.meta init 2025-03-24 11:08:22 +08:00
Chunk_4.prefab init 2025-03-24 11:08:22 +08:00
Chunk_4.prefab.meta init 2025-03-24 11:08:22 +08:00
Chunk_5.prefab init 2025-03-24 11:08:22 +08:00
Chunk_5.prefab.meta init 2025-03-24 11:08:22 +08:00
EventSystem (New).prefab init 2025-03-24 11:08:22 +08:00
EventSystem (New).prefab.meta init 2025-03-24 11:08:22 +08:00
EventSystem (Standard).prefab init 2025-03-24 11:08:22 +08:00
EventSystem (Standard).prefab.meta init 2025-03-24 11:08:22 +08:00
Player.prefab init 2025-03-24 11:08:22 +08:00
Player.prefab.meta init 2025-03-24 11:08:22 +08:00