28 lines
		
	
	
		
			754 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			754 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using System.IO;
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| using UnityEngine;
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| using UnityEditor;
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| 
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| namespace YooAsset.Editor
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| {
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|     public static class AssetBundleBuilderHelper
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|     {
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|         /// <summary>
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|         /// 获取默认的输出根路录
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|         /// </summary>
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|         public static string GetDefaultBuildOutputRoot()
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|         {
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|             string projectPath = EditorTools.GetProjectPath();
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|             return $"{projectPath}/Bundles";
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|         }
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| 
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|         /// <summary>
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|         /// 获取流文件夹路径
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|         /// </summary>
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|         public static string GetStreamingAssetsRoot()
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|         {
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|             return $"{Application.dataPath}/StreamingAssets/{YooAssetSettingsData.Setting.DefaultYooFolderName}/";
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|         }
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|     }
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| } |