OvertakingLegend/Assets/Amazing Assets/Curved World/Editor/Base/EditorResources.cs

182 lines
5.3 KiB
C#

// Curved World <http://u3d.as/1W8h>
// Copyright (c) Amazing Assets <https://amazingassets.world>
using UnityEngine;
using UnityEditor;
namespace AmazingAssets.CurvedWorld.Editor
{
static public class EditorResources
{
static Texture2D iconForum;
static public Texture2D IconForum
{
get
{
if (iconForum == null)
iconForum = EditorUtilities.LoadTexture("IconForum", TextureWrapMode.Clamp, false);
return iconForum;
}
}
static Texture2D iconManual;
static public Texture2D IconManual
{
get
{
if (iconManual == null)
iconManual = EditorUtilities.LoadTexture("IconManual", TextureWrapMode.Clamp, false);
return iconManual;
}
}
static Texture2D iconSupport;
static public Texture2D IconSupport
{
get
{
if (iconSupport == null)
iconSupport = EditorUtilities.LoadTexture("IconSupport", TextureWrapMode.Clamp, false);
return iconSupport;
}
}
static Texture2D iconRate;
static public Texture2D IconRate
{
get
{
if (iconRate == null)
iconRate = EditorUtilities.LoadTexture("IconRate", TextureWrapMode.Clamp, false);
return iconRate;
}
}
static Texture2D iconMore;
static public Texture2D IconMore
{
get
{
if (iconMore == null)
iconMore = EditorUtilities.LoadTexture("IconMore", TextureWrapMode.Clamp, false);
return iconMore;
}
}
static Texture2D iconMaterial;
static public Texture2D IconMaterial
{
get
{
if (iconMaterial == null)
iconMaterial = EditorUtilities.LoadTexture("IconMaterial", TextureWrapMode.Clamp, false);
return iconMaterial;
}
}
static Texture2D iconShader;
static public Texture2D IconShader
{
get
{
if (iconShader == null)
iconShader = EditorUtilities.LoadTexture("IconShader", TextureWrapMode.Clamp, false);
return iconShader;
}
}
static Texture2D iconSelection;
static public Texture2D IconSelection
{
get
{
if (iconSelection == null)
iconSelection = EditorUtilities.LoadTexture("IconSelection", TextureWrapMode.Clamp, false);
return iconSelection;
}
}
static GUIStyle guiStyleOptionsHeader;
static public GUIStyle GUIStyleOptionsHeader
{
get
{
if(guiStyleOptionsHeader == null)
guiStyleOptionsHeader = new GUIStyle((GUIStyle)"SettingsHeader");
return guiStyleOptionsHeader;
}
}
static public int GUIStyleOptionsHeaderHeight = Mathf.CeilToInt(GUIStyleOptionsHeader.CalcSize(new GUIContent("Manage")).y);
static GUIStyle guiStyleControllersButton;
static public GUIStyle GUIStyleControllersButton
{
get
{
if(guiStyleControllersButton == null)
{
guiStyleControllersButton = new GUIStyle(EditorStyles.miniButtonRight);
guiStyleControllersButton.alignment = TextAnchor.MiddleLeft;
}
return guiStyleControllersButton;
}
}
static GUIStyle guiStyleAnalyzeSaveButton;
static public GUIStyle GUIStyleAnalyzeSaveButton
{
get
{
if (guiStyleAnalyzeSaveButton == null)
{
guiStyleAnalyzeSaveButton = new GUIStyle(EditorStyles.miniButtonLeft);
guiStyleAnalyzeSaveButton.richText = true;
}
return guiStyleAnalyzeSaveButton;
}
}
static GUIStyle guiStyleButtonTab;
static public GUIStyle GUIStyleButtonTab
{
get
{
if (guiStyleButtonTab == null)
{
guiStyleButtonTab = new GUIStyle(GUIStyle.none);
if (UnityEditor.EditorGUIUtility.isProSkin)
guiStyleButtonTab.normal.textColor = Color.white * 0.95f;
guiStyleButtonTab.alignment = TextAnchor.MiddleLeft;
}
return guiStyleButtonTab;
}
}
static GUIStyle guityleBoldFoldout;
public static GUIStyle GUIStyleBoldFoldout
{
get
{
if(guityleBoldFoldout == null)
{
guityleBoldFoldout = new GUIStyle(EditorStyles.foldout);
guityleBoldFoldout.fontStyle = FontStyle.Bold;
}
return guityleBoldFoldout;
}
}
}
}