OvertakingLegend/Assets/Script/UserData/SkillData.cs

25 lines
415 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 技能数据
/// </summary>
public class SkillData
{
/// <summary>
/// 等级
/// </summary>
public int lv;
/// <summary>
/// 持续时间
/// </summary>
public float timeOfDuration;
/// <summary>
/// 增加能量
/// </summary>
public float boostEnergy;
}