OvertakingLegend/Assets/Script/ProbabilityManager.cs

18 lines
369 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 概率管理器
/// </summary>
public class ProbabilityManager : SingletonManager<ProbabilityManager>
{
/// <summary>
/// 百分之60概率
/// </summary>
public bool GetPercent(int value)
{
return Random.Range(0, 100) < value;
}
}