OvertakingLegend/Assets/Script/MyEnum.cs

92 lines
1.3 KiB
C#

/// <summary>
/// 材料类型
/// </summary>
public enum E_StuffType
{
/// <summary>
/// 金币
/// </summary>
Money,
}
/// <summary>
/// 方向类型
/// </summary>
public enum E_DirectionType
{
/// <summary>
/// 左
/// </summary>
Left,
/// <summary>
/// 右
/// </summary>
Right,
}
/// <summary>
/// 显示事件类型
/// </summary>
public enum E_ShowEventType
{
/// <summary>
/// 惊险超车
/// </summary>
JudgmentOvertaking,
/// <summary>
/// 侧面受伤
/// </summary>
Side,
/// <summary>
/// 斜面受伤
/// </summary>
Bevel,
/// <summary>
/// 追尾
/// </summary>
RearEnd,
/// <summary>
/// 撞击
/// </summary>
Strike,
}
/// <summary>
/// 倒计时
/// </summary>
public enum E_CountDownType
{
/// <summary>
/// 三
/// </summary>
Three,
/// <summary>
/// 二
/// </summary>
Two,
/// <summary>
/// 一
/// </summary>
One,
/// <summary>
/// 冲
/// </summary>
GO,
}
/// <summary>
/// 车大小类型
/// </summary>
public enum E_CarSizeType
{
/// <summary>
/// 大
/// </summary>
Big,
/// <summary>
/// 小
/// </summary>
little,
}