using UnityEngine; using UnityEngine.UI; /// /// 箭头指向UI /// public class ArrowObjUI : MonoBehaviour { /// /// 图标 /// public Image iconImage; /// /// 背景 /// public GameObject bkImage; /// /// 箭头对象 /// public GameObject arrowObj; /// /// 设置图标 /// /// public void SetIconImage(Sprite sprite) { if (sprite == null) { bkImage.gameObject.SetActive(false); iconImage.gameObject.SetActive(false); } else { iconImage.sprite = sprite; } } }