%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BlackWall m_Shader: {fileID: 4800000, guid: 7f279f4e87e01304c864e85d0d5afe2a, type: 3} m_ValidKeywords: [] m_InvalidKeywords: - CURVEDWORLD_BEND_ID_1 - CURVEDWORLD_BEND_TYPE_CLASSICRUNNER_X_POSITIVE - _TEXTUREMIX_NONE m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: CurvedWorld_Opaque disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MatcapMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ReflectionCubeMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SecondaryNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SecondaryTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _Cull: 0 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _IncludeVertexColor: 0 - _MatcapBlendMode: 1 - _MatcapIntensity: 1 - _Metallic: 0 - _Mode: 0 - _NormalMapStrength: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - _ReflectionFresnelBias: 0 - _ReflectionMaskOffset: 0 - _RimBias: 0 - _SecondaryTex_Blend: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _TextureMix: 0 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 0.23584908, g: 0.23584908, b: 0.23584908, a: 1} - _CurvedWorldBendSettings: {r: 0, g: 1, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionMap_Scroll: {r: 0, g: 0, b: 0, a: 0} - _MainTex_Scroll: {r: 0, g: 0, b: 0, a: 0} - _NormalMap_Scroll: {r: 0, g: 0, b: 0, a: 0} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _RimColor: {r: 1, g: 1, b: 1, a: 1} - _SecondaryNormalMap_Scroll: {r: 0, g: 0, b: 0, a: 0} - _SecondaryTex_Scroll: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: []