25 lines
415 B
C#
25 lines
415 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/// </summary>
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public class SkillData
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{
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/// <summary>
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/// <20>ȼ<EFBFBD>
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/// </summary>
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public int lv;
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/// <summary>
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/// <20><><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1>
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/// </summary>
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public float timeOfDuration;
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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/// </summary>
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public float boostEnergy;
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}
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