OvertakingLegend/Assets/Script/ProbabilityManager.cs

18 lines
369 B
C#
Raw Normal View History

2025-03-24 03:08:22 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// <20><><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public class ProbabilityManager : SingletonManager<ProbabilityManager>
{
/// <summary>
/// <20>ٷ<EFBFBD>֮60<36><30><EFBFBD><EFBFBD>
/// </summary>
public bool GetPercent(int value)
{
return Random.Range(0, 100) < value;
}
}