OvertakingLegend/Assets/Prefab/Building/LeftCityBuilding.prefab

4060 lines
120 KiB
Plaintext
Raw Normal View History

2025-03-24 03:08:22 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &895966317955422498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966317955422497}
m_Layer: 0
m_Name: Water
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966317955422497
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317955422498}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 10.5, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 895966319130810305}
- {fileID: 895966317984477490}
- {fileID: 895966318914816459}
- {fileID: 895966320013411001}
- {fileID: 895966320077436674}
- {fileID: 895966319152015849}
- {fileID: 895966319770299285}
- {fileID: 895966318614736577}
- {fileID: 895966318331649646}
- {fileID: 895966319125925735}
- {fileID: 895966318925484640}
- {fileID: 895966319679142844}
- {fileID: 895966318749374488}
- {fileID: 895966318045793516}
- {fileID: 895966320007206222}
- {fileID: 895966318037244525}
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &895966317962379726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966317962379725}
- component: {fileID: 895966317962379723}
- component: {fileID: 895966317962379724}
m_Layer: 0
m_Name: terrain-plane-water (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966317962379725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317962379726}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -80.6}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966317962379723
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317962379726}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966317962379724
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317962379726}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966317984477491
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966317984477490}
- component: {fileID: 895966317984477488}
- component: {fileID: 895966317984477489}
m_Layer: 0
m_Name: terrain-plane-water (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966317984477490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317984477491}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: 125.62519}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966317984477488
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317984477491}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966317984477489
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966317984477491}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318030081539
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318030081538}
- component: {fileID: 895966318030081536}
- component: {fileID: 895966318030081537}
m_Layer: 0
m_Name: terrain-plane-water (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318030081538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318030081539}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: 118.0338}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318030081536
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318030081539}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318030081537
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318030081539}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318037244526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318037244525}
- component: {fileID: 895966318037244523}
- component: {fileID: 895966318037244524}
m_Layer: 0
m_Name: terrain-plane-water (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318037244525
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318037244526}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -145.40791}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20.286}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318037244523
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318037244526}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318037244524
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318037244526}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318038097106
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318038097105}
- component: {fileID: 895966318038097119}
- component: {fileID: 895966318038097104}
m_Layer: 0
m_Name: building-office (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318038097105
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318038097106}
m_LocalRotation: {x: -0, y: 0.7119998, z: -0, w: 0.70217985}
m_LocalPosition: {x: 4.6, y: 1, z: -103.2}
m_LocalScale: {x: 0.54699, y: 0.54699, z: 0.54085}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 90.796, z: 0}
--- !u!33 &895966318038097119
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318038097106}
m_Mesh: {fileID: 4300000, guid: 9a6312cca7b3d174e9b37654ff7291ef, type: 3}
--- !u!23 &895966318038097104
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318038097106}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 64a4684ba67ced04c811f6174e678a22, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318045793517
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318045793516}
- component: {fileID: 895966318045793514}
- component: {fileID: 895966318045793515}
m_Layer: 0
m_Name: terrain-plane-water (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318045793516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318045793517}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -113.97481}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318045793514
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318045793517}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318045793515
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318045793517}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318078174791
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318078174790}
- component: {fileID: 895966318078174788}
- component: {fileID: 895966318078174789}
m_Layer: 0
m_Name: terrain-plane-water (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318078174790
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318078174791}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -31.35}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318078174788
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318078174791}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318078174789
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318078174791}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318113001091
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318113001090}
- component: {fileID: 895966318113001088}
- component: {fileID: 895966318113001089}
m_Layer: 0
m_Name: terrain-plane-water (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318113001090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318113001091}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: 18.13}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318113001088
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318113001091}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318113001089
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318113001091}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318132028675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318132028674}
- component: {fileID: 895966318132028672}
- component: {fileID: 895966318132028673}
m_Layer: 0
m_Name: terrain-plane-water (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318132028674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318132028675}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -55.85}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318132028672
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318132028675}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318132028673
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318132028675}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318331649647
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318331649646}
- component: {fileID: 895966318331649644}
- component: {fileID: 895966318331649645}
m_Layer: 0
m_Name: terrain-plane-water (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318331649646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318331649647}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -14.124806}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318331649644
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318331649647}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318331649645
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318331649647}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318445952927
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318445952926}
- component: {fileID: 895966318445952924}
- component: {fileID: 895966318445952925}
m_Layer: 0
m_Name: terrain-plane-water (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318445952926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318445952927}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: 43.07}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318445952924
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318445952927}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318445952925
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318445952927}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318614736578
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318614736577}
- component: {fileID: 895966318614736591}
- component: {fileID: 895966318614736576}
m_Layer: 0
m_Name: terrain-plane-water (11)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318614736577
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318614736578}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: 5.810004}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318614736591
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318614736578}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318614736576
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318614736578}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318718133270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318718133269}
- component: {fileID: 895966318718133267}
- component: {fileID: 895966318718133268}
m_Layer: 0
m_Name: terrain-plane-water (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318718133269
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318718133270}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -105.35}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318718133267
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318718133270}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318718133268
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318718133270}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318749374489
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318749374488}
- component: {fileID: 895966318749374470}
- component: {fileID: 895966318749374471}
m_Layer: 0
m_Name: terrain-plane-water (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318749374488
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318749374489}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -93.974815}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318749374470
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318749374489}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318749374471
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318749374489}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318832788905
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318832788904}
- component: {fileID: 895966318832789078}
- component: {fileID: 895966318832789079}
m_Layer: 0
m_Name: terrain-plane-water (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318832788904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318832788905}
m_LocalRotation: {x: 0.5, y: -0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0.1052, y: 0.21039963, z: 156.1}
m_LocalScale: {x: -1.4714937, y: 1.1492, z: 21.667398}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
--- !u!33 &895966318832789078
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318832788905}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318832789079
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318832788905}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318882772703
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318882772702}
- component: {fileID: 895966318882772700}
- component: {fileID: 895966318882772701}
m_Layer: 0
m_Name: terrain-plane-water (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318882772702
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318882772703}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: 143.0338}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318882772700
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318882772703}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318882772701
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318882772703}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318903684313
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318903684312}
- component: {fileID: 895966318903684294}
- component: {fileID: 895966318903684295}
m_Layer: 0
m_Name: terrain-plane-water (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318903684312
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318903684313}
m_LocalRotation: {x: 0.5, y: -0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: -0.09, y: 0.21039963, z: -154.972}
m_LocalScale: {x: -1.4714937, y: 1.1331111, z: 21.27822}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
--- !u!33 &895966318903684294
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318903684313}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318903684295
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318903684313}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318914816460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318914816459}
- component: {fileID: 895966318914816457}
- component: {fileID: 895966318914816458}
m_Layer: 0
m_Name: terrain-plane-water (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318914816459
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318914816460}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000486, y: 0.21, z: 105.62519}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318914816457
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318914816460}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318914816458
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318914816460}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318919691479
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318919691478}
- component: {fileID: 895966318919691476}
- component: {fileID: 895966318919691477}
m_Layer: 0
m_Name: terrain-plane-water (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318919691478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318919691479}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -129.85}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318919691476
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318919691479}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318919691477
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318919691479}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318921754341
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318921754340}
- component: {fileID: 895966318921754338}
- component: {fileID: 895966318921754339}
m_Layer: 0
m_Name: terrain-plane-water (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318921754340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318921754341}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -6.79}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966318921754338
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318921754341}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318921754339
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318921754341}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966318925484641
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966318925484640}
- component: {fileID: 895966318925484654}
- component: {fileID: 895966318925484655}
m_Layer: 0
m_Name: terrain-plane-water (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966318925484640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318925484641}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -54.100006}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966318925484654
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318925484641}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966318925484655
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966318925484641}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319125925752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319125925735}
- component: {fileID: 895966319125925733}
- component: {fileID: 895966319125925734}
m_Layer: 0
m_Name: terrain-plane-water (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319125925735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319125925752}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -34.1248}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966319125925733
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319125925752}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319125925734
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319125925752}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319130810306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319130810305}
- component: {fileID: 895966319130810319}
- component: {fileID: 895966319130810304}
m_Layer: 0
m_Name: terrain-plane-water (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319130810305
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319130810306}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: 145.56}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966319130810319
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319130810306}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319130810304
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319130810306}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319152015850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319152015849}
- component: {fileID: 895966319152015767}
- component: {fileID: 895966319152015848}
m_Layer: 0
m_Name: terrain-plane-water (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319152015849
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319152015850}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: 45.75039}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966319152015767
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319152015850}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319152015848
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319152015850}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319326580651
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319326580650}
- component: {fileID: 895966319326580648}
- component: {fileID: 895966319326580649}
m_Layer: 0
m_Name: terrain-plane-water (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319326580650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319326580651}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: 68.08}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966319326580648
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319326580651}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319326580649
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319326580651}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319394277964
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319394277963}
m_Layer: 0
m_Name: Water
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319394277963
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319394277964}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 895966318882772702}
- {fileID: 895966318030081538}
- {fileID: 895966319568993244}
- {fileID: 895966319326580650}
- {fileID: 895966318445952926}
- {fileID: 895966318113001090}
- {fileID: 895966318921754340}
- {fileID: 895966318078174790}
- {fileID: 895966318132028674}
- {fileID: 895966317962379725}
- {fileID: 895966318718133269}
- {fileID: 895966318919691478}
- {fileID: 895966319856704243}
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &895966319568993245
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319568993244}
- component: {fileID: 895966319568993242}
- component: {fileID: 895966319568993243}
m_Layer: 0
m_Name: terrain-plane-water (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319568993244
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319568993245}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: 92.97}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966319568993242
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319568993245}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319568993243
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319568993245}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319679142845
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319679142844}
- component: {fileID: 895966319679142842}
- component: {fileID: 895966319679142843}
m_Layer: 0
m_Name: terrain-plane-water (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319679142844
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319679142845}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -74.04}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966319679142842
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319679142845}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319679142843
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319679142845}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319770299286
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319770299285}
- component: {fileID: 895966319770299283}
- component: {fileID: 895966319770299284}
m_Layer: 0
m_Name: terrain-plane-water (10)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319770299285
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319770299286}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14, y: 0.21, z: 25.75}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966319770299283
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319770299286}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319770299284
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319770299286}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966319856704244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966319856704243}
- component: {fileID: 895966319856704241}
- component: {fileID: 895966319856704242}
m_Layer: 0
m_Name: terrain-plane-water (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966319856704243
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319856704244}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
m_LocalPosition: {x: 0.6643, y: 0, z: -142.1}
m_LocalScale: {x: 19.901049, y: 1, z: 25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966319394277963}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &895966319856704241
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319856704244}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966319856704242
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966319856704244}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b77b320a99879844d916468f87f5ca73, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966320007206223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966320007206222}
- component: {fileID: 895966320007206220}
- component: {fileID: 895966320007206221}
m_Layer: 0
m_Name: terrain-plane-water (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966320007206222
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320007206223}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: -133.7448}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966320007206220
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320007206223}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966320007206221
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320007206223}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966320013411002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966320013411001}
- component: {fileID: 895966320013410983}
- component: {fileID: 895966320013411000}
m_Layer: 0
m_Name: terrain-plane-water (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966320013411001
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320013411002}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: 85.685196}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966320013410983
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320013411002}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966320013411000
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320013411002}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &895966320077436675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 895966320077436674}
- component: {fileID: 895966320077436672}
- component: {fileID: 895966320077436673}
m_Layer: 0
m_Name: terrain-plane-water (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &895966320077436674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320077436675}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0.14000106, y: 0.21, z: 65.75039}
m_LocalScale: {x: 1.4714936, y: 1.1492, z: 20}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 895966317955422497}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &895966320077436672
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320077436675}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &895966320077436673
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 895966320077436675}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffa2d1883c32f7e419e585345ab5fc63, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1012746755771637130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1012746755771637131}
m_Layer: 0
m_Name: LeftCityBuilding
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1012746755771637131
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012746755771637130}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6488234671853370405}
- {fileID: 4717404445096987851}
- {fileID: 3607479296669595669}
- {fileID: 1278308167313078707}
- {fileID: 5120245986531283534}
- {fileID: 4973211669464995078}
- {fileID: 6488234672500513422}
- {fileID: 3377286374206772223}
- {fileID: 4717404443845903046}
- {fileID: 5120871975876678737}
- {fileID: 4717404444489461850}
- {fileID: 3607479297257505512}
- {fileID: 5120076919690815741}
- {fileID: 1012746756821764892}
- {fileID: 895966318038097105}
- {fileID: 895966318832788904}
- {fileID: 895966318903684312}
- {fileID: 895966317955422497}
- {fileID: 895966319394277963}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1012746756821764867
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1012746756821764892}
- component: {fileID: 1012746756821764894}
- component: {fileID: 1012746756821764893}
m_Layer: 0
m_Name: building-office (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1012746756821764892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012746756821764867}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.9, y: 1, z: 6.7198644}
m_LocalScale: {x: 0.54699, y: 0.54699, z: 0.54085}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1012746756821764894
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012746756821764867}
m_Mesh: {fileID: 4300000, guid: 9a6312cca7b3d174e9b37654ff7291ef, type: 3}
--- !u!23 &1012746756821764893
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012746756821764867}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 64a4684ba67ced04c811f6174e678a22, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1278308167312909715
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1278308167313078707}
- component: {fileID: 1278308167311784339}
- component: {fileID: 1278308167310654291}
m_Layer: 0
m_Name: building-office-big
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1278308167313078707
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278308167312909715}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.7, y: 0.071250916, z: -9.7}
m_LocalScale: {x: 0.84, y: 0.84, z: 0.8724318}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1278308167311784339
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278308167312909715}
m_Mesh: {fileID: 4300000, guid: 4d072a218d87e034388d7c48f79c240f, type: 3}
--- !u!23 &1278308167310654291
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278308167312909715}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3377286374206672863
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3377286374206772223}
- component: {fileID: 3377286374207575007}
- component: {fileID: 3377286374208672031}
m_Layer: 0
m_Name: industry-factory
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3377286374206772223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3377286374206672863}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 1.91, y: 0.07437134, z: -81.3}
m_LocalScale: {x: 0.75146925, y: 0.76, z: 0.76000035}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &3377286374207575007
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3377286374206672863}
m_Mesh: {fileID: 4300000, guid: 93ceb8cb39901b049ae42929b7d5a1ee, type: 3}
--- !u!23 &3377286374208672031
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3377286374206672863}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: 284c356f2f17a644380d230a1abff44b, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3607479296669951029
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3607479296669595669}
- component: {fileID: 3607479296670922805}
- component: {fileID: 3607479296671890165}
m_Layer: 0
m_Name: building-office-pyramid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3607479296669595669
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3607479296669951029}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.6, y: 0.07438278, z: 25.1}
m_LocalScale: {x: 1, y: 1, z: 0.988775}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3607479296670922805
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3607479296669951029}
m_Mesh: {fileID: 4300000, guid: 573bbed95f237a84e909e4a1407ca3ae, type: 3}
--- !u!23 &3607479296671890165
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3607479296669951029}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: 64a4684ba67ced04c811f6174e678a22, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3607479297257479880
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3607479297257505512}
- component: {fileID: 3607479297258308296}
- component: {fileID: 3607479297259405320}
m_Layer: 0
m_Name: building-office-pyramid (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3607479297257505512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3607479297257479880}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.5, y: 0.07438278, z: 115.3}
m_LocalScale: {x: 1, y: 1, z: 0.988775}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3607479297258308296
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3607479297257479880}
m_Mesh: {fileID: 4300000, guid: 573bbed95f237a84e909e4a1407ca3ae, type: 3}
--- !u!23 &3607479297259405320
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3607479297257479880}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: 64a4684ba67ced04c811f6174e678a22, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4717404443846336230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4717404443845903046}
- component: {fileID: 4717404443849294566}
- component: {fileID: 4717404443848327206}
m_Layer: 0
m_Name: building-museum
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4717404443845903046
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404443846336230}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 3.6, y: 0.07437515, z: -123.5}
m_LocalScale: {x: 0.87012213, y: 0.88, z: 0.88}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &4717404443849294566
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404443846336230}
m_Mesh: {fileID: 4300000, guid: 2b924d1044cbb4b4db8bf39134166103, type: 3}
--- !u!23 &4717404443848327206
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404443846336230}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: a7862d5615928c34e868320de65c2777, type: 2}
- {fileID: 2100000, guid: d5077596fd03948479386c08b1c99fd1, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 3b20fc9e84b968641b7312bdcdd1ffd8, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: d07dc9a550022a74792d211f343e0b16, type: 2}
- {fileID: 2100000, guid: 87ff71ffc286b91449d2296928632aed, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4717404444489362554
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4717404444489461850}
- component: {fileID: 4717404444488167546}
- component: {fileID: 4717404444487168698}
m_Layer: 0
m_Name: building-museum (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4717404444489461850
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404444489362554}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 2.9719582, y: 0.07437134, z: 94.42031}
m_LocalScale: {x: 0.98877513, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &4717404444488167546
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404444489362554}
m_Mesh: {fileID: 4300000, guid: 2b924d1044cbb4b4db8bf39134166103, type: 3}
--- !u!23 &4717404444487168698
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404444489362554}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: a7862d5615928c34e868320de65c2777, type: 2}
- {fileID: 2100000, guid: d5077596fd03948479386c08b1c99fd1, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 3b20fc9e84b968641b7312bdcdd1ffd8, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: d07dc9a550022a74792d211f343e0b16, type: 2}
- {fileID: 2100000, guid: 87ff71ffc286b91449d2296928632aed, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4717404445097152747
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4717404445096987851}
- component: {fileID: 4717404445098282219}
- component: {fileID: 4717404445099413035}
m_Layer: 0
m_Name: building-museum (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4717404445096987851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404445097152747}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 2.9719582, y: 0.07437134, z: 45.88796}
m_LocalScale: {x: 0.98877513, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &4717404445098282219
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404445097152747}
m_Mesh: {fileID: 4300000, guid: 2b924d1044cbb4b4db8bf39134166103, type: 3}
--- !u!23 &4717404445099413035
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4717404445097152747}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: a7862d5615928c34e868320de65c2777, type: 2}
- {fileID: 2100000, guid: d5077596fd03948479386c08b1c99fd1, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 3b20fc9e84b968641b7312bdcdd1ffd8, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: d07dc9a550022a74792d211f343e0b16, type: 2}
- {fileID: 2100000, guid: 87ff71ffc286b91449d2296928632aed, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4973211669465286950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4973211669464995078}
- component: {fileID: 4973211669468386598}
- component: {fileID: 4973211669467289574}
m_Layer: 0
m_Name: building-office-balcony
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4973211669464995078
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4973211669465286950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.84913063, y: 0.07437134, z: -38.3}
m_LocalScale: {x: 0.80715, y: 0.80715, z: 0.7980897}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4973211669468386598
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4973211669465286950}
m_Mesh: {fileID: 4300000, guid: 0f1ca6e3c1414c44eb5a5cfaaea00a07, type: 3}
--- !u!23 &4973211669467289574
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4973211669465286950}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 64a4684ba67ced04c811f6174e678a22, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: fb045539f4b18a242aca8e57e88c5cd7, type: 2}
- {fileID: 2100000, guid: 0de74cacf6310c64ca1b6862ba4b219c, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5122962359394343175
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5120871975876678737}
- component: {fileID: 5145035124197451987}
- component: {fileID: 5136921699402167681}
m_Layer: 0
m_Name: building-office
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5120871975876678737
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5122962359394343175}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 4.500005, y: 1, z: -145.4}
m_LocalScale: {x: 0.54699, y: 0.54699, z: 0.54085}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &5145035124197451987
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5122962359394343175}
m_Mesh: {fileID: 4300000, guid: 9a6312cca7b3d174e9b37654ff7291ef, type: 3}
--- !u!23 &5136921699402167681
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5122962359394343175}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 64a4684ba67ced04c811f6174e678a22, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5122984367156062695
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5120076919690815741}
- component: {fileID: 5146363705774249833}
- component: {fileID: 5137025798904821471}
m_Layer: 0
m_Name: building-hotel (1)
m_TagString: Wall
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5120076919690815741
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5122984367156062695}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 3, y: 0.07437134, z: 139.7}
m_LocalScale: {x: 0.8939853, y: 0.77, z: 0.7700003}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &5146363705774249833
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5122984367156062695}
m_Mesh: {fileID: 4300000, guid: c3c95dfdc4295ae40a59cba00d27bb97, type: 3}
--- !u!23 &5137025798904821471
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5122984367156062695}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: a7862d5615928c34e868320de65c2777, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: 0de74cacf6310c64ca1b6862ba4b219c, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: d0054e2826ae0cc4e8abb517bd8d7ac5, type: 2}
- {fileID: 2100000, guid: 87ff71ffc286b91449d2296928632aed, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5123449695706078184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5120245986531283534}
- component: {fileID: 5145552229231716806}
- component: {fileID: 5137680841340426606}
m_Layer: 0
m_Name: building-house-middle (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5120245986531283534
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5123449695706078184}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 4.97, y: 0.07437897, z: -23.99}
m_LocalScale: {x: 0.98877513, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &5145552229231716806
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5123449695706078184}
m_Mesh: {fileID: 4300000, guid: 14c4d0e97d3f440e3a961d051edabe27, type: 3}
--- !u!23 &5137680841340426606
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5123449695706078184}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 579080bda9f89ee42a5447d6d997e266, type: 2}
- {fileID: 2100000, guid: a7862d5615928c34e868320de65c2777, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
- {fileID: 2100000, guid: 2a9bcab9060d28d468fc3c4d93775e7d, type: 2}
- {fileID: 2100000, guid: a7862d5615928c34e868320de65c2777, type: 2}
- {fileID: 2100000, guid: 0de74cacf6310c64ca1b6862ba4b219c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6488234671853723653
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6488234671853370405}
- component: {fileID: 6488234671850470405}
- component: {fileID: 6488234671851470533}
m_Layer: 0
m_Name: building-hospital (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6488234671853370405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6488234671853723653}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 1.7, y: 0.07123566, z: 70.3}
m_LocalScale: {x: 0.98877513, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &6488234671850470405
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6488234671853723653}
m_Mesh: {fileID: 4300000, guid: aa37584c46fca25439c5fbaffb6f8d5d, type: 3}
--- !u!23 &6488234671851470533
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6488234671853723653}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: c413883b1f5da43f595f8475353613de, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: 48b31daa83ddb854fadd9402702394e4, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6488234672500475566
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6488234672500513422}
- component: {fileID: 6488234672503413422}
- component: {fileID: 6488234672502413422}
m_Layer: 0
m_Name: building-hospital
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6488234672500513422
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6488234672500475566}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
m_LocalPosition: {x: 2.79, y: 0.07437134, z: -58}
m_LocalScale: {x: 0.81280303, y: 0.82203, z: 0.8220303}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1012746755771637131}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &6488234672503413422
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6488234672500475566}
m_Mesh: {fileID: 4300000, guid: aa37584c46fca25439c5fbaffb6f8d5d, type: 3}
--- !u!23 &6488234672502413422
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6488234672500475566}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31b29cea830e0e24da72018652e5ed31, type: 2}
- {fileID: 2100000, guid: 11a8c080607cf47c299aff53087e0334, type: 2}
- {fileID: 2100000, guid: ffce2a7e1519d465684f3f97da456fa9, type: 2}
- {fileID: 2100000, guid: c413883b1f5da43f595f8475353613de, type: 2}
- {fileID: 2100000, guid: 5fe0aebe85b574b4a94e74712f0aa915, type: 2}
- {fileID: 2100000, guid: 48b31daa83ddb854fadd9402702394e4, type: 2}
- {fileID: 2100000, guid: f9c4a99059a34d842b70997d0245fde2, type: 2}
- {fileID: 2100000, guid: c48ed0c67054fc24da0ac1cced5a308c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}