OvertakingLegend/Assets/Amazing Assets/Curved World/Shaders/Built-In/Terrain/Initial.shader

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2025-03-24 03:08:22 +00:00
// Curved World <http://u3d.as/1W8h>
// Copyright (c) Amazing Assets <https://amazingassets.world>
Shader "Amazing Assets/Curved World/Terrain/Initial"
{
Properties
{
[HideInInspector][CurvedWorldBendSettingsTerrain] _CurvedWorldBendSettings("", vector) = (0, 0, 0, 0)
}
SubShader
{
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
float4 vert (float4 vertex : POSITION) : SV_POSITION
{
return UnityObjectToClipPos(vertex);
}
fixed4 frag () : SV_Target
{
return 0;
}
ENDCG
}
}
CustomEditor "AmazingAssets.CurvedWorld.Editor.TerrainShaderGUI"
}