OvertakingLegend/Assets/YooAsset/Runtime/PackagesName.cs

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2025-03-24 03:08:22 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// <20><><EFBFBD><EFBFBD>
/// </summary>
public static class PackagesName
{
public const string GameData = "GameData";
}