18 lines
369 B
C#
18 lines
369 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// <20><><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD><EFBFBD>
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/// </summary>
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public class ProbabilityManager : SingletonManager<ProbabilityManager>
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{
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/// <summary>
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/// <20>ٷ<EFBFBD>֮60<36><30><EFBFBD><EFBFBD>
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/// </summary>
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public bool GetPercent(int value)
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{
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return Random.Range(0, 100) < value;
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}
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}
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