15 lines
267 B
C#
15 lines
267 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD>
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/// </summary>
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public class DoNotRemoveScenes : MonoBehaviour
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{
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private void Awake()
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{
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DontDestroyOnLoad(gameObject);
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}
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}
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