OvertakingLegend/Assets/Script/DoNotRemoveScenes.cs

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2025-03-24 03:08:22 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƴ<EFBFBD>
/// </summary>
public class DoNotRemoveScenes : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(gameObject);
}
}